Sazdafa

Sazdafa is the most northern town in Nofkort.

City Description
Sazdafa is a town that straddles the border between the tamed part of Nofkort and the northern wastes where unknown monstrous beings roam. Said beings are the primary concern of the town, as it is a location where the brave souls that venture out into the wastes gather to rest and sell their hard-won spoils. Most buildings here are under a constant process of renovation to fight off the damaging effects of the enviroment and are often only rented for short periods of times to hunting parties. There are however some permanent structures with striking metal-encased architecture to stave off such damage, which are usually owned by businesspeople who profit from the hunting practice by trading the wares to Grofkafan for refinement or by the most famous and experienced of hunters who have made a name for themselves and live in town all year round.

Carving Gallery
This area of town is where a lot of the butchering of the smaller creatures hunted by the town happens. It is a series of large sloped pits that are reinforced with wood which are surrounded by cranes, pullies and large saws. Surrounding this area are a number of stalls and eateries that make foods from the discarded meats and entrails of the creatures.

History
Until relatively recently Sazdafa couldn't have existed as the biting weather and common blizzards in the north make living there without assistance almost impossible for the average person. With the advent of forfankas-powered heating this became a lot more reasonable to survive in, and so one of the most common locations for hunting parties to camp down before heading out into the waste was permanently settled, creating Sazdafa.

Politics
Sazdafa has one elected representitive. Since its establishment this had usually been a member of the legendary hunting family Yekorof.

Trade
Hunters returning from the wastes bring back with them hides, furs, innards, bones, and other parts of the monsters they kill. Here they are traded to travelling merchants bound for either Grofkafan or Bebelkorot. Most hunters only go on a handful of hunts in any given year due to the length and danger of them. Some experienced hunters also give tours to scholars to make some extra money on the side but often these do not go very deep into the waste.